
Updates & Announcements
Update 5.30
May 30, 2023
This is a larger update that comes with lots of fixes and upgrades.
Notable Updates:
I've added a new delivery service via the mailbox for those of you who are Off-the-Grid or have issues with the NPC delivering your items via phone orders. Items will be delivered the next day to your sim's mailbox.
I'm pretty sure I've finally fixed all the issues with the Cookbook and Craftbooks not having menus available when Off-the-Grid.
All preserving and cheesemaking recipes have been revamped to work seamlessly with a long lifespan. Items will preserve faster to be more in-line with that and their values have been increased significantly to make it more worthwhile to preserve them to their max levels and sell them for a profit. All descriptions have been updated to make it clear what conditions are needed to preserve those items and how long it will take to preserve them.
The preserving shelves have had an update so you can label them to help with organizing your preserved items.
Updated Content:
Core Mod
Core Crafting
Core Food & Drink
Cheesemaking - ALL (Early Access)
Livestock - Pork Cuts
Milling - Rock Salt
Preserving - ALL
Mod - Cheesemaking Skill (Early Access)
Be sure to clear your caches, re-download, and re-install any content listed above.
CHANGELOG
__________________________________________________
Core Mod v.1.0.8
Fixed ↪ Garden & Supply tags were missing so they weren't showing up properly for Brazen Delivery or some recipes
Core Crafting v.1.0.4
Fixed ↪ can purchase new cream cheese ingredient properly now
Added ↪ can label the Preserving Shelves now and keep better track of items
Changed ↪ prices for Farm and Garden shops brings harvestables more in-line with the actual cost of poor/normal quality harvestables
Fixed ↪ sims should no longer craft from The Brazen Homestead Craftbooks or appliances autonomously
Added ↪ new menus on all mailboxes to place a Brazen Delivery order by mail; works Off The Grid!
Fixed ↪ all menus should be working properly with OTG with or without solar
Core Food & Drink v.1.1.0
Added ↪ added new menu to the Brazen Homestead Cookbook that has my recipes only
Fixed ↪ sims should no longer craft from The Brazen Homestead Cookbook or appliances autonomously
Fixed ↪ all menus should be working properly with OTG and power functionality; menus will show up but recipes will be greyed out if they're no available to make
Fixed ↪ fixed group cooking menus so that only large, non-baking recipes like intended
Fixed ↪ sims should finish making Artichoke Soup and no longer stop part way through making it
Fixed ↪ an issue with causing a conflict with game recipes that caused an issue with cooking menus on stoves and fridges
Crafting - Cheesemaking (Early Access)
Changed ↪ adjusted all product values and curing times; should work seamlessly with long lifespans - I'll be adding an option in the future to work better with normal lifespans
Changed ↪ adjusted quality multipliers so that it's more worthwhile to cure higher quality cheese; poor quality is worth less and excellent quality is worth significantly more, especially with cheeses that take very long to cure
Fixed ↪ single servings of cheese can now be deleted or sold
Changed ↪ updated Reblochon single mesh to match wheel size better
Fixed ↪ shadows for single gruyere slices
Changed ↪ changed cure rates on all cheese wheels; cure times will now be different depending on the type of cheese
Changed ↪ updated object descriptions to look cleaner and contain information about how to cure them
Changed ↪ moved some resources around so you MUST update both cheese recipes and all Core Mods for them to work properly
Crafting - Livestock
Changed ↪ Wrapped Pork Cuts price and description updates
Crafting - Milling
Fixed ↪ Rock Salt recipe on mill no longer shows as cinnamon with Simple Living active
Crafting - Preserving
Changed ↪ ALL PRESERVING INGREDIENTS have been updated and will NOT function properly if you don't update them along with their respective Core Mods; preserving recipes you have in-game may not function properly after this update and need to be deleted
Changed ↪ adjusted all product values and curing times; should work seamlessly with long lifespans - I'll be adding an option in the future to work better with normal lifespans
Changed ↪ adjusted quality multipliers so that it's more worthwhile to wait for and sell things that take longer to preserve; for aged items poor quality is worth less and excellent quality is worth more the longer it takes to age
Mods - Cheesemaking Skill (Early Access)
Changed ↪ reduced ingredient quantities for cheese curd recipes
Added ↪ finished cheeses work with Marketable trait
Fixed ↪ made level up notifications more descriptive to help guide you through the cheesemaking skill more easily
Fixed ↪ cheese curds can now be dragged to sink to discard
Harvest & Gather
Crafting
Food & Drink
Mods
Update 5.15
May 15, 2023
This update was to prepare for upcoming content and includes some fixes and improvements.
The Brazen Delivery service has been fixed to show up properly if you don't have Seasons installed.
Updated Content:
Core Mod
Core Crafting Mod
Core Food & Drink Mod
Cayenne, Chili, & Jalapeno Peppers
Salt Crystal
Lemon Lime Juice
Butter
Macaroni & Spaghetti Pasta
Wheat Hoagie & Wheat Sandwich Rolls
Be sure to clear your caches, re-download, and re-install any content listed above.
CHANGELOG
__________________________________________________
Core Mod
Added ↪ support for new content
Core Crafting
Added ↪ support for new content
Fixed ↪ Brazen Delivery services now function properly if you don't have Seasons installed
Added ↪ more information to Brazen Delivery service phone screen so you know what you can buy from which shops
Fixed ↪ canned olive recipes now show up off-the-grid
Core Food & Drink
Added ↪ support for new content
Changed ↪ added sub-menus to 'Make Ingedients' section
Crafting
Fixed ↪ Lemon-Lime Juice shows properly in restaurant
Fixed ↪ Various issues with Butter recipe
Fixed ↪ Macaroni and Spaghetti have had thier names changed from 'Noodles' to 'Pasta'
Fixed ↪ sims were unable to grab a serving of the Wheat Hoagie and Sandwich Rolls
Harvest & Forage
Added ↪ new 'Spicy Pepper' tag to Cayenne, Chili, & Jalapeno Peppers
Fixed ↪ Salt Crystal updated with shopping tags
Harvest & Gather
Crafting
Food & Drink
Mods
Update 4.8
Apr 8, 2023
This update was to prepare for upcoming content and includes some fixes and improvements.
Drink menus have been re-organized along with the Drink Tray menus. If you're having trouble with the drink trays after this updated delete them and re-place them.
The Cowplant Cake recipe has been updated and should no longer produce an LE. I've also added a new feature that will remove any debuffs from being eaten by normal cowplants as well as hybrid cowplants.
Table settings were changed to accomodate more variations so you'll need to update the Plain settings so they work properly. The Plain settings also now require the Core Mod to function properly.
Please note that over the next couple of months I'll be updating all my recipes to bring their costs more in-line with other EA recipes. You may see a big discrepancy between recipe costs until I've finished everything.
Updated Content:
Core Mod
Core Food & Drink Mod
Rustic Wood Drink Tray
Tombstone Drink Tray
Plain Table Settings
Cowplant Cake
Be sure to clear your caches, re-download, and re-install any content listed above.
CHANGELOG
__________________________________________________
Core Mod v1.0.6
Added ↪ support for new content
Core Food & Drink v1.0.3
Fixed ↪ artichoke soup has proper pot texture when cooking
Fixed ↪ baking pan for Olive Stuffed Pork should show raw and cooked meat properly again
Fixed ↪ Pane Toscano can be cooked again
Changed ↪ re-organized Drink Tray menus and updated prices to be more in-line with EA prices; removed hot drinks from drink trays as they'll be moved to tea/coffee sets in the future
Changed ↪ re-organized 'Drinks' menu
Changed ↪ Occult drinks moved to Occult menu from Drinks
Crafting & Skill Mods
BG - Rustic Wood Drink Tray | Changed ↪ tunings for updated recipes
BG - Tombstone Drink Tray | Changed ↪ tunings for updated recipes
Gameplay & Object Mods
GP05 - Plain Table Settings | Changed ↪ now requires Core Mod along with Xml Injector; re-download both files
Food & Drinks
Cowplant Cake | Fixed ↪ should no longer cause LE and t-pose after eating; buffs will now trigger properly after being eaten by hybrid cowplants and will also remove the negative buffs sims get after being eaten by normal cowplants
Artichoke Soup, Olive & Herb Stuffed Pork, Fig & Walnut Tart, Roasted Rainbow Carrots, Red Velvet Heart Cake, Cupid's Arrow | Fixed ↪ issue with new recipes not showing up in restaurant menu properly, updated prices to be more in-line with EA prices, updated to fix issue caused by previous version of S4S
Harvest & Gather
Crafting
Food & Drink
Mods
Update 3.16
Mar 16, 2023
Core Food & Drink
Added ↪ support for new content; fixed issue where sims couldn't eat new food recipes
Olive Oil
Fixed ↪ Olive Oil now works as Any Oil ingredient
Harvest & Gather
Crafting
Food & Drink
Mods
Update 3.15
Mar 15, 2023
Core Mod v1.0.5
Added ↪ support for new content
Core Food & Drink v1.0.2
Added ↪ support for upcoming content
Added ↪ High School recipes to the Brazen Homestead Cookbook
Added ↪ Werewolf recipes to the Brazen Homestead Cookbook
Added ↪ werewolf recipes, cottage living animal treat recipes, and Batuu recipes to the cheat 'Unlock Recipes' on the Brazen Homestead Cookbook
Fixed ↪ Italian Caffe coffees now work with the Coffee Fanatic trait
Fixed ↪ LE that was being triggered for with the Cream ingredient for people who don't own Cottage Living
Core Harvestables v.1.0.3
Fixed ↪ updated harvestable compatibility for infants
Harvest & Gather
Crafting
Food & Drink
Mods
Update 3.7
Mar 7, 2023
There were some issues with the last updates release so I needed to adjust a couple of things and re-merge these. I won't be updating the version numbers because nothing structural has changed, this was mainly due to a technical/clerical issue on my end.
Core Mod v1.0.4
Fixed ↪ some minor issues effecting new content
Core Crafting Mod v1.0.2
Fixed ↪ some minor issues effecting new content
Harvest & Gather
Crafting
Food & Drink
Mods
Update 3.5
Mar 5, 2023
Core Mod v1.0.4
Added ↪ support for new content
Added ↪ new 'Cherry Wood Log' ingredient
Core Crafting Mod v1.0.2
Fixed ↪ discounts in all shops are now consistent
Added ↪ sims now have a chance to collect upcoming custom crystals and other gatherable ingredients (if installed) when digging or beachcombing; chance rates may be adjusted in the future
Changed ↪ sims will get more ingredients after crafting some Constructions recipes; nails, fasteners, & nuts will give 8 instead 5, logs will give 5 instead of 3
Fixed ↪ crafting Construction Ingredients no longer takes half the day to finish
Added ↪ if you have any livestock animals from Kalino (https://kalino-thesims.tumblr.com/) they will now show up as purchasable options from the Livestock Pen and Coop; you do not need her 'TheKalino_FarmAnimals' file if you are using this mod
Core Harvestables v1.0.2
Added ↪ my custom harvestable trees can now be harvested for wood
Liquid Press (formerly Juice & Oil Press)
Changed ↪ Juice and Oil Press has been renamed to 'Liquids Press'; please delete the old file (brazenlotus_MOD_appliance_BG_OilJuicePress) and install the new one
Crafting - Coffee Drying & Tea Curing
Changed ↪ Coffee and tea preserving have had various updates and improvements so please re-download. Any racks in your game may not function as intended so you may want to let them finish curing before installing this update, otherwise you may need to move them all to the trash.
Changed ↪ Tea curing works slightly differently now and will cure underground in a cellar instead of outside in the sun
Changed ↪ Prepared preserving racks can no longer be deleted and require a slot to set them down when not in your sims inventory.
Fixed ↪ Racks can now be put into your sim's inventory
Crafting - Olive Oil
Changed ↪ olive oil has been updated to work press updates
Crafting - Preserving Rack (formerly Curing and Drying Rack)
Changed ↪ name of Curing Drying Rack file from 'crafted' to 'crafting' so it matches the woodworking menu you'll find it in. Delete the old file (BrazenLotus_BG_recipe_Woodworking_Crafted_CuringDryingRack) and download the new one.
Changed ↪ mesh and texture updates
Crafting - Construction Supplies
Added ↪ new recipe for making 'Cherry Wood Planks'
Harvestable - Amanita Mushroom
Fixed ↪ file should no longer show up as a duplicate of the Chanterelle mushrooms
Harvest & Gather
Crafting
Food & Drink
Mods
Update 2.18
Feb 18, 2023
Core Mod v.1.0.3
Added ↪ support for new content
Core Harvestables v.1.0.1
Added ↪ support for new content
Fixed ↪ almond seasonality is now correct
Fixed ↪ plants that remove bugs should now remove mites from beeboxes correctly and consistently
Fixed ↪ blueberry should no longer be dead after growing
Fixed ↪ lettuce should not die as quickly
Fixed ↪ adzuki bean should no longer throw a 'get_model' LE
Changed ↪ plants have generic harvest animations instead of non-matching animations
Oil & Juice Press
Changed ↪ file name and fixed object name; delete old file (brazenlotus_MOD_appliance_BG_JuiceOilPress) and install the new version
Harvest & Gather
Crafting
Food & Drink
Mods
Update 2.10
Feb 10, 2023
Object: Rock Add-Ons
Changed ↪ the non-override rocks have been replaced by new versions so please delete the old versions and re-install
Added ↪ new textures added so you can match these rocks to most worlds
Harvest & Gather
Crafting
Food & Drink
Mods
Update 2.1
Feb 1, 2023
Core Mod
Fixed ↪ beetles will now function properly with 'Roast Beetle' interaction on the campfire for those who have GP01 installed
Harvest & Gather
Crafting
Food & Drink
Mods
Update 1.18
Jan 18, 2023
Canning
Fixed ↪ Whipped Cream & Red Bean Paste will no longer show up empty after crafting or purchasing
Harvest & Gather
Crafting
Food & Drink
Mods
Update 1.4
Jan 4, 2023
Core Mod v1.0.1
Added ↪ support for new content
Core Module - EP11 - Tags v1.0.1
Added ↪ Mighty Plant milk so it shows up in Brazen Delivery shops and is tagged as 'Any Lactose-Free Milk'
Core Crafting v1.0.1
Fixed ↪ an issue where ingredients weren't being removed from a sim's inventory after crafting on the woodworking bench
Fixed ↪ added Red Bean Paste and Whipped Cream back to Canning menu of the Craftbooks
Fixed ↪ an issue where purchased custom canning ingredients wouldn't show up in an inventory
Fixed ↪ menus not functioning properly off-the-grid with power generators/solar
Changed ↪ removed custom teamaker and coffeemaker menus
Added ↪ support for new content
Core Crafting Module - BG - Fishing v1.0.1
Changed ↪ updated fishing chances for custom fish to be more evenly distributed among fishing spots
Added ↪ support for new content
Core Food & Drink v1.0.1
Added ↪ 'Make Ingredients' cooking menu back to the cookbook
Fixed ↪ cookbook menus not functioning properly off-the-grid with power generators/solar
Added ↪ custom teamaker and coffeemaker menus moved here from Core Crafting mod since drinks already require it
Added ↪ support for new content
Food & Drink - Tea Party Recipes v1.0.1
Fixed ↪ can use ingredients to make teas from the teamaker; using ingredients reduces cost
Fixed ↪ drink cost to craft now lines up better with the cost of ingredients used to make them
Changed ↪ Lactose-Free versions will use 'Any Lactose-Free' milk now instead of just Cowplant milk
Changed ↪ Tea Party recipe tunings; if it doesn't work after updating delete the teapot and place a newly purchased one.
NOTE: For reference, I've added version numbers after each item above to match any CurseForge file versioning.
Harvest & Gather
Crafting
Food & Drink
Mods
Update 12.4
Dec 4, 2022
Core Harvestables
Fixed ↪ previous version was uploaded by mistake - newest version is now available
Harvest & Gather
Crafting
Food & Drink
Mods
Update 12.1
Dec 1, 2022
Core Mod:
Fixed ↪ issue where Lotsa Storage! objects wouldn't allow you to drop items inside of them
In-Ground Sprinkler:
Added ↪ footprint to better show the watering area of the sprinkler and made it able to intersect planters and dirt squares
Harvest & Gather
Crafting
Food & Drink
Mods
Update 11.29
Nov 29, 2022
Quick Overview of Mod Updates:
I'm sure I'll miss some so check out the Changelog for more details.
In general almost all Object & Gameplay mods have gotten updates, improvements, and/or additions. Some mods that included bigger changes:
Graveyard Epitaphs - are now all base game compatible
Retail Crates & Barrel - now comes in single barrel and crate with optional hay and ice inserts that slot onto them; can stock all items from inside the storage to the surface; can set all items sitting in a slot for sale/not for sale with one action;
Retail Flower Displays - updated and working with a new smaller version included; can now set all items sitting in a slot for sale/not for sale with one action; can also grab all items sitting in a slot and put into sims inventory
Retail Aquarium - now comes with just a tank and lid that has deco interiors included; tuning overhaul and has new objects to work better with the slotting system
Lotsa Storage - simplified tunings and removed portable versions in an attempt avoid any future issues; storages will now have a stinky effect over them if something inside is spoiled; cannot drag and drop spoiled items into inventories; added a few new objects
All shared tuning files have been absorbed into other mods and are no longer necessary
Voidcritter Store Set; general fixes and updates; remove stacking slots since the game just deletes it on save now; added option to purchase comic books from computer; made normal booster packs able to be sold in retail shops
Wanting to upload to Curseforge kinda forced me to re-organize some files because of how the projects are set up. I merged together a lot of mods that had multiple files into a single file instead, with any pack-specific files having their own separate files.
Also with regard to Core Modules, moving forward there will only be one download page for each mod category (core crafting modules, core harvestable modules, etc) instead of a page for every module. This is probably how I should have done it originally but you know I always wind up taking the long road to get where I'm going 😅
Required Updates:
You'll need to re-download and update the following for my content to work properly. DO NOT install these until you've removed the files listed in the 'Files that Require Deletion' section below.
Mods - All ModCore and ModCore module files
Mods - All Object & Gameplay Mods except for the RV tents and Portable Market objects
Mods - All Lotsa Storage files - be sure to remove any items stored in these containers and save your game before updating or you may lose them!
Mods - Inventory Adjustments (formerly Inventory Not Shared)
Mods - Neon Signs on Signs files
Mods - Harvestables Fill More Hunger files
Crafting - Tea Curing and Coffee Drying recipes
Crafting - Cow Milk Ingredient
Optional Updates:
These should be re-downloaded eventually to make sure they work properly with future recipes and mods but you can wait to update these if you like since these changes were made mainly to work better with my Brazen Delivery service.
All crafting ingredients - have had their tags updated to better work with by Brazen Delivery service.
All harvestables - have had their tags updated to better work with by Brazen Delivery service. All common and uncommon harvestables were also added to grocery stalls.
Patron Downloads Folder:
I updated the core mods folder structure, renamed folders, and renamed a lot of files so it might be best to just re-download the entire folder. Otherwise just make sure you re-install the folders with the files listed in the 'Files that Require Deletion' section below.
Folder names were updated to remove symbols that may cause issues for some people. Also I believe I was able to find and get rid of duplicate object files but if I missed any let me know. Keep in mind some folders have optional files in them so make sure you remove anything you can't/don't want to use before loading your game. Also remember to unzip the Core Mod file.
🛑 Files that Require Deletion 🛑
The files listed below MUST be Deleted before installing any updated files or it will cause problems with your game.
Some notes on finding and deleting files:
You can search your mods folder for the file names below to quickly find then delete them
(...) indicates that you should delete all files that contain the text before it
PATRONS: It is easier to just delete an entire category folder, re-download it from the Downloads Folder, then re-install it in your game. Keep in mind some folders have optional files in them so make sure you remove anything you can't use before loading your game.
ALL Shared files:
MOD_brazenlotus_EP01_Shared_RetailObjects
MOD_brazenlotus_MULT_Shared_Puddles
brazenlotus_MOD_object_GP05_Shared_TableSettings
ALL Core Module Files:
brazenlotus_ModCORE_Crafting_(...)
brazenlotus_ModCORE_Food&Drink_1 ▸ ObjectOverrides_BG
brazenlotus_ModCORE_Harvestables_(...)
ALL Lotsa Storage individual files
I won't list them, just delete them all
ALL Neon Signs On Signs:
I won't list them, just delete them all
ALL Retail Store Objects:
BrazenLotus_GP04_RetailFridge_AquariumInABox_(...)
BrazenLotus_EP01_RetailFridge_IcedFishDisplay_(...)
BrazenLotus_EP01_RetailFridge_ProduceStand_(...)
BrazenLotus_BG_BarrelDisplay_Stockable_(...)
BrazenLotus_BG_CrateFloorDisplay_Stockable_(...)
BrazenLotus_EP01_BarrelDisplay_Stockable_(...)
BrazenLotus_EP01_CrateFloorDisplay_Stockable_(...)
BrazenLotus_EP01_RetailDisplay_Stockable_(...)
BrazenLotus_EP01_RetailFridgeDisplay_FlowerArrangements
ALL Bog Mud Puddles:
BrazenLotus_EP05_BogMudPuddle(...)
ALL Voidcritter Store Set:
brazenlotus_SP07_VoidcritterStore_(...)
brazenlotus_MOD_object_SP07_VoidcritterStore_AddonEdit.package
brazenlotus_MOD_object_SP07_VoidcritterStore_Comics&Boosters
ALL Table Settings:
brazenlotus_GP05_TableSetting_(...)
brazenlotus_MOD_object_GP05_TableSettingsCustom_Plain
ALL Graveyard Epitaphs:
BrazenLotus_BG_WallEpitaph_(...)
BrazenLotus_GP04_WallEpitaph_(...)
brazenlotus_MOD_object_BG_WallEpitaphs
Other:
brazenlotus_MOD_object_EP05_SprinklerInGround
MOD_brazenlotus_EP05_HolidayTradition_(...)
BrazenLotus_BG_GardeningSign_SimlishDecal
MOD_brazenlotus_BG_GardeningSign
brazenlotus_MOD_object_BG_WoodPileStorage
MOD_brazenlotus_BG_CowplantFarming(...)
brazenlotus_MOD-EA_improved_BG_InventoryNotShared
⚠️ Known Issues: ⚠️
If you get an error that your save or a lot won't load with my stuff installed follow the instructions for Clearing Your Caches and Updating or Removing Recipes HERE to fix it.
The foraging mod should still work until I'm done overhauling it but you may find that Better Exceptions shows it as having duplicate files. This won't cause any issues with your game.
______________________________________________________________________________
✏️ Changelog ✏️
Core Mod:
Fixed ↪ Updated 'Lotsa Storage' tunings
NOTE: If your save won't load, remove the 'Lotsa Storage' items, load your game and create a new save, then re-install the 'Lotsa Storage' items - your game should open now and you can replace any missing
Core Crafting Mod:
Added ↪ Simple Living versions of the Cheese Crafting menus to Crafting Recipe Books
Added ↪ New Cowplant Feed recipes to the 'Livestock' section of the Crafting Recipe Books
Added ↪ A bunch of EA ingredients and items like frogs, fish, seed packs, food ingredients, and harvestables to the Brazen Delivery shops; you'll need the corresponding CORE Modules for these to show up since those modules contain the actual overrides for those objects
Added ↪ You will now be able to see the premium/discount that you are paying/getting when shopping from Brazen Delivery Shops
Fixed ↪ Curing & Preserving crafting menus show up on the Preserving Shelves again
Fixed ↪ EA Sugar milling recipe has been added back to crafting menus
Fixed ↪ Issue where delivery orders wouldn't complete, specifically for Florian Farms & Gavi's Garden
Fixed ↪ Small UI error when trying to order from a store with nothing available for sale
Changed ↪ Moved 'Bottled Beverages' from Peyton's Pantry shop to Athena's Artisan shop in the Brazen Delivery menus
Changed ↪ made pumpkin carving cost 0 and removed price column from 'Carve by Color' menus
Core Food & Drink:
Added ↪ Off the Grid versions of the Cooking & Make Ingredients menu to the Cookbook
Core Harvestables:
Fixed ↪ garden effects weren't working properly all plants
Fixed ↪ issue where custom notebook entries weren't working
Fixed ↪ issue with custom harvestables weren't showing up in seed packs
Added ↪ missing buffs added to some harvestables
Core Retail
Added/Changed ↪ this is a new file to replace the MOD_brazenlotus_EP01_Shared_RetailObjects file; it's had a complete overhaul of files
Lotsa Storage - ALL
Changed ↪ simplified and updated tunings
Added (Kitchen only) ↪ any storages will now have stinky effect over them if they have spoiled food in them
Changed ↪ removed portable options to avoid possible errors
Added ↪ cannot drag and drop spoiled items into inventory
Retail - Crates & Barrels
Changed ↪ there is now only one crate and one barrel object that you will slot either ice or hay into to cover the surface; these are new objects so you will need to delete the previous versions and replace them with these
Added ↪ can set all items for sale or not for sale
Fixed ↪ sims routing errors
Changed ↪ merged files
Retail - Aquarium
Changed ↪ the lid and interior decor are now one piece
Changed ↪ these are new objects so you will need to delete the previous versions and replace them with these
Fixed ↪ sims routing errors
Changed ↪ merged into single file
Retail - Iced Fish Displays
Changed ↪ merged into single file
Retail - Produce Stands
Changed ↪ merged into single file
Retail - Flower Arrangement Fridges
Added ↪ smaller version of the fridge
Changed ↪ merged into single file
Bog Mud Puddles
Changed ↪ merged into one file
Changed ↪ No longer requires 'MOD_brazenlotus_MULT_Shared_Puddles' package
Fixed ↪ Will now water Giant Crops
In Ground Sprinkler
Fixed ↪ Various tuning updates
Fixed ↪ Will now water Giant Crops
Voidcritter Comic & Card Set
Fixed ↪ Moved 'Air Booster Pack' to kids activities section of catalog
Changed ↪ Updated strings for spelling
Changed ↪ For computer orders, changed 'More Booster Packs' to 'Specialty Booster Packs'
Fixed ↪ Removed slots from all objects since the game just deletes anything in a slot on a slotted object
Added ↪ Added option to purchase comic books
Added ↪ override to make normal booster packs sellable in a retail shop
Holiday Traditions
Changed ↪ File names
Table Settings
Fixed ↪ tuning updates
Changed ↪ merged into one file and changed file names
Graveyard Epitaphs
Changed ↪ made all files base game compatible
Changed ↪ merged into one file
Gardening Sign
Changed ↪ merged into one file
Wood Pile Storage
Changed ↪ File name
Pick Up All Servings
Changed ↪ File name
Fishing Cooler
Changed ↪ File name
Neon Signs on Signs
Changed ↪ merged into single files by pack
Crafting Recipes
IN GENERAL all ingredients have had their tags updated to better work with by Brazen Delivery service. Updating any files outside of those listed below is not required if you don't care about them showing up properly in the delivery service.
Preserving
Fixed ↪ Preserving ingredient baskets will now go into your sims inventory and work properly
Changed ↪ Updated all ingredient tags to work better with Brazen Delivery and future mods (re-download optional for now)
Changed ↪ Moved cow milk overhaul file to Cow Milk ingredient download to reduce additional file requirements
Canning:
Fixed ↪ Cream Cheese, Whipped Butter, and Whipped Cream - tags updated to show up in the Brazen Delivery Artisan shop instead of the Farm shop
Milling:
Fixed ↪ All Tea Recipes - tags were updated so they show up properly in Brazen Delivery menus; will also no longer count as a flour or sugar ingredient
Fizzing:
Changed ↪ tags updated to show up in Brazen Delivery Artisanal shop instead of Pantry shop
Livestock
Changed ↪ get 3-4 large bottles instead of 6-7 from milking cows
Harvestables
IN GENERAL all harvestables have had their tags updated to better work with by Brazen Delivery service. Updating any files outside of those listed below is not required if you don't care about them showing up properly in the delivery service.
Added ↪ all common/uncommon harvestables to grocery stalls and enabled ALL harvestables to be sold at village stalls (update optional)
Added ↪ missing buffs added to harvestables (re-download optional for now)
Fixed ↪ Cacao will work with cowplant farming
Cowplant Farming (Early Access for testing)
Changed ↪ Overhauled files
Fixed ↪ Splicing should show spliced plant names properly
Fixed ↪ Option will now appear to 'Chat with Cowplant' when it is starving
Changed ↪ Feeding food scraps interaction now requires any type of food
Changed ↪ Cowplant milk textures and objects; these are new files so any old objects will be removed from your game
Added ↪ Ability to make Cowplants go dormant and return to being active by feeding treats
Added ↪ New recipes for Cowplant treats